E&OEmpires & Oaths
A GAME OF CROWNS & CONQUEST
SIX POWERS. ONE CROWN.

Write your
own chronicle.

Raise a company of legendary creatures. Gather what your empire needs. Take the field against a rival crown.

01Choose your empire to begin
SELECT YOUR BANNERCHOOSE ONE
ONLINE DUEL

Finding a rival

Connecting to matchmaking…
FIELD MANUAL

How to play

Reduce the rival commander from 30 health to 0 to claim the crown.

01

Gather supplies. Once per turn, choose food, wood, or stone to gather 2. Your stores carry over.

02

Play your hand. Creatures cost food, spells cost stone, and structures cost wood. Play as many affordable cards as you can.

03

Hold the field. Creatures attack once each turn. Structures have health but cannot attack; their passive effects work while they stand. Trade Posts grant 1 of each resource per friendly creature each turn.

04

Break defenses. Click a ready creature, then a rival creature, structure, or commander. Defense reduces damage; every strike deals at least 1.

Each empire's 100-card deck includes 15 history-inspired special cards. Resource cards grant 2 supplies when drawn. An empty deck deals increasing fatigue damage instead of drawing. In a campaign, each consecutive dynasty victory raises the next rival's health and supplies; a defeat resets the streak.

THE CHRONICLE IS WRITTEN
✦

Victory